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1. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
I like the changes for the most part with the exception of the Mac. While all other ships either got a buff or remained the same, the Mac was slightly nerfed. I do not consider the Role Bonus to warp speed a buff, as Macs are rarely used solo or i...
- by Neu Bastian - at 2014.04.15 17:40:00
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2. Making Faction Warfare interesting again.... - in Player Features and Ideas Discussion [original thread]
So many things wrong with FW... -No consequence in conquest. -Unbalanced plex NPC's -Plexing can be done with ONE frigate regardless of the plex size, and its very boring anyway. -lvl4 FW missiosn can be soloed in a bomber. -Plexes relocate ...
- by Neu Bastian - at 2011.03.28 15:46:00
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3. Freedom for Slaves - in Player Features and Ideas Discussion [original thread]
/sign RPers wants :) Quote: Neu Bastian Valklear Guard - CEO
- by Neu Bastian - at 2010.01.04 17:35:00
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4. Implementing Democracy. - in Player Features and Ideas Discussion [original thread]
Originally by: Anubis Xian Democracy is nice until the majority of people want overpowered nano Titans that can jump without cynos and go 50km/s. You really think people would go for that? I for one think not. Besides, not proposing ...
- by Neu Bastian - at 2009.05.14 01:38:00
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5. Implementing Democracy. - in Player Features and Ideas Discussion [original thread]
things that classify as an exploit by CCP would of course be off the table. but think, it worked pretty well when half of EVE complained about the proposed Carrier nerf and it got "indefinitely" postponed. The Speed nerf had plenty in favor and p...
- by Neu Bastian - at 2009.05.14 01:35:00
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6. Implementing Democracy. - in Player Features and Ideas Discussion [original thread]
Edited by: Neu Bastian on 14/05/2009 00:43:46 Time and time again we have seen CCP implement a fix here or a balance there and we have seen people speak for it or against it, People Quiting, people threatening to quit. In the end, the EVE comm...
- by Neu Bastian - at 2009.05.14 00:39:00
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7. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
1)CCP's Nerfbat is in dire need of balancing. 2) see 1. 3) see 1 and 2. Quote: Neu Bastian Valklear Guard - CEO
- by Neu Bastian - at 2009.05.14 00:18:00
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8. FACTION WARFARE : Plex Speed Tanking Faction Imbalance - in Player Features and Ideas Discussion [original thread]
Amarr NPC's do neut, and there are some BS that one -shot speed tanking ceptors. Speed tanking tho, should be removed altogether. Webbing towers with insane range should do it. More important, worth mentioning again: the downtime factor. Whi...
- by Neu Bastian - at 2009.01.07 02:41:00
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9. Huginn Web-efficiency Bonus - in Player Features and Ideas Discussion [original thread]
Edited by: Neu Bastian on 04/12/2008 01:13:21 meh, you propose too much of a boost to cloaky ships, which are already . Just an efficiency bonus on the hug would help with out so much detail. I'd have wet dreams with a 75m3 drone bay but I kno...
- by Neu Bastian - at 2008.12.04 01:13:00
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10. Huginn Web-efficiency Bonus - in Player Features and Ideas Discussion [original thread]
"Can I has a 10% web-efficiency bonus plz? I'm sorta useless now. kkthxbai" - da Huginnz Similar to the NOS/NEUT transfer amount bonus that the Curse has would be nice. I mean, it can't nano, it can't really tank much, and dual webs don't reall...
- by Neu Bastian - at 2008.12.02 21:16:00
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11. Memory Reprogrammation (skill respec feature) - in Player Features and Ideas Discussion [original thread]
Originally by: Kell Braugh How bout just the ability to delete (not move) skill points? Like the 750 skill points I have in Industry (stupid mining skill). If I could delete it, it would be a little less clutter. why would you want to ...
- by Neu Bastian - at 2007.12.06 02:06:00
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12. Please ignore for the moment - in Player Features and Ideas Discussion [original thread]
Originally by: Adunh Slavy Edited by: Adunh Slavy on 06/12/2007 00:55:52 The idea of a maximum and constant velocity is not alien to our modern minds. After all, in the real world, one can not go faster than the speed of light because...
- by Neu Bastian - at 2007.12.06 01:59:00
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13. Please ignore for the moment - in Player Features and Ideas Discussion [original thread]
edited quite a few times :)
- by Neu Bastian - at 2007.12.05 01:56:00
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14. Please ignore for the moment - in Player Features and Ideas Discussion [original thread]
Okay, I see some problems with this as well as some Ideas, Comments, and Suggestions. The first sugestion is to K.I.S.S. the Real Space Initiative : Keep It Simple, Stupid! The details, explanation and particular mechanics make the posts lengthy...
- by Neu Bastian - at 2007.12.05 01:28:00
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15. Please ignore for the moment - in Player Features and Ideas Discussion [original thread]
Lets see if I get this straight. Traveling from sys to sys would now put you on a random point withing a sphere with radius 2au and centered on the system's star? To initiate this sys-to-system warp you'd need X amount of time to get coordinate...
- by Neu Bastian - at 2007.12.05 00:31:00
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16. Memory Reprogrammation (skill respec feature) - in Player Features and Ideas Discussion [original thread]
Hell no. There are no character levels or any sort of experience cap in eve, no npc's to kill for SP either. No reasons whatsoever why you should need to unlearn anything. All you need is time. This coming from a guy that wasted time on a lot ...
- by Neu Bastian - at 2007.12.04 23:52:00
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17. Ore Thiefs no more. - in Player Features and Ideas Discussion [original thread]
Edited by: Neu Bastian on 04/12/2007 23:42:45 inspirational vid: Linkage
- by Neu Bastian - at 2007.12.04 23:42:00
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18. Alternative to Skill Queue: Continuos traning. - in Player Features and Ideas Discussion [original thread]
Originally by: Solbright altalt Bah! That's just broken! Read the main thread. fine. Comented also
- by Neu Bastian - at 2007.12.04 22:08:00
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19. skill queue - in Player Features and Ideas Discussion [original thread]
A multiple skill queue seems like too much of a benefit to off-line training. People who are on vacation or have RL issues that prevent them from playing for extended periods of time EVE should be worrying about having fun on their vacation or sol...
- by Neu Bastian - at 2007.12.04 22:07:00
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20. 2- Pilot Ships - in Player Features and Ideas Discussion [original thread]
this could be both good or bad. Lets say we now need to people to fly a titan, mom, dread, whatever; need teamwork, good thing. Need both peeps online, etc etc. Now lets say you only need capital guns skills to fire the guns and whatever capita...
- by Neu Bastian - at 2007.12.04 21:43:00
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